THOUGHT PHYSICAL SPIRITUAL

Beyond Destination

THE PLAYER'S CODEX

CONTENTS
  1. ·Preface
  2. ·How to read the laws
  3. ·The foundational laws
  4. ·The three core planes
  5. ·Planes and the stack
  6. ·Elemental planes
    1. The core eight
    2. What is in them
    3. Zombies have many causes
  7. ·Souls and essence
  8. ·The forces
  9. ·Magic
  10. ·Fate, destiny and karma
  11. ·Godhood and cosmic law

Elemental planes

The core eight

Fire · Water · Earth · Air · Light · Shadow · Life · Death. The list is not closed.

Lesser elements usually belong to a parent plane: Ice to Water, Metal to Earth, Wood and Growth to Life, Storm and Lightning to Air. But this can change between realities — in some, a lesser element has its own plane.

Every basic elemental plane has a prime version outside all realities.

What is in them

  • Water holds everything liquid. Air holds everything that is a gas. Earth holds everything solid.
  • Fire holds energy — the loose thermal energy that shows up in the physical planes. Fire itself is not an element; it is a reaction driven by heat. The plane is named for what people see.
  • Light, Shadow, Life and Death hold every kind of their own. Death's purview includes undeath, the force that creates and powers magically made undead.

Each plane holds everything within its purview, in its purest form, and very little outside it. Matter inside them is layered by density, with each layer resting on the next. The seams between layers are inhabited.

Only what exists in nature. A substance is in its plane if it occurs naturally — even if it needs refining to be usable. Things that do not exist in nature at all, and must be made, are not. Find a natural occurrence of something and it belongs in its plane.

The elemental planes are incredibly hostile to life. They are sources, not destinations.

They are load-bearing. Each reality uses its elemental planes to pull and filter elemental forces and check how they work. If an elemental plane were cut off from its reality, the consequences for that reality would be dire.

Primordial elements have unique properties and take priority when put into a mix.

Zombies have many causes

A zombie is a type of creature, not a single cause. It can come from the force of undeath, from horrifying science, from cosmic forces, or from natural life. Classify things by what powers them, not by what they look like.

FROM
THE
CANON

Kept by the Lore Keeper · every law carries the message where the Game Master spoke it.
Canon edition 9feb1f7f · 60 sections · bound 7 Oct 2026